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2011年7月31日星期日

SongZaiJing first visit to the high-level dialogue both sides

SongZaiJing first visit to the high-level dialogue both sides

Time: published on August 1, 2011
Author: LiuJianYong
The company website:wow77(http://www.wow77.com)
Some chance: 200






  wow77 (http://www.wow77.com)   report  Moderator: Thank you very much to participate in "ancient Century" and XLGAMES Tencent joint conference. In the next time, we do all issues of concern related to the subject. This is the "ancient Century" into China since the first mainstream media partners and direct contact. First, I introduce today interviewed two guests, sitting on the left is Mr. Cheng Wu, vice president of Tencent game. The Chinese nation has always been the ceremonies, so we introduce the guests to focus on, now we look at a video. 


Moderator: As you can see it, this is the "ancient century," the producer, known as "South Korean online first person" XLGAMES CEO Song in Beijing. Our conference is now officially begun. And before we had close friends in the media of communication. Today's conference theme of "ancient Century" in the operation, development and marketing plans within the context of a variety of things we want to know, you can ask questions directly to the two guests, I believe we will be satisfied with the answer. Then the friends in the media please ask questions.
Question: In the introduction of game localization process, will encounter this problem, there will be an adaptation process of localization. In this process we have encountered such a situation if we have any kind of solution, what kind of results?
Cheng Wu: Localization can this process there are two points to mention, first, Tencent has a lot of international partners in the country there are many successful precedents, the successful introduction of foreign game the Chinese market, and user habits of the Chinese market , touch, understanding of the game and needs to do a very good adjustment of the past, we have accumulated a lot of good experience on how to make foreign game at home to be successful, we still have very large confidence. Second, we and Mr. Song Zaijing together, communication has been a long time. Philosophy and concept of operations the user a lot of us are made in the same. In the "ancient Century" early communication, the current joint development, including the localization process, both teams are closely linked, we have great respect for Mr. Song Zaijing game development and innovation of ideas.Mr. Song and XLGAMES team of localization ability, the concept of localization operators, including the user's grasp of China is very confident. The most important thing is we both believe this product concept and technology development capabilities, combined with local needs do change. These areas we have done a lot of work, the first job is to understand the needs of Chinese users, we feel in the game interface and do a lot of adjustments. Second, according to China's actual conditions and the user's computer configuration, and the size of the client to do a very good adjustment. Another point, very good point today at noon for lunch with me and when Mr. Song, Mr. Song also mentioned, we believe that good cultural elements more than national boundaries, he is believed that five thousand years of Chinese culture, the "ancient Century" which will appear more and more Chinese elements and localization of game design in the middle. The two sides share a common philosophy, I think China is not a challenge but a better chance.
Question: I would like to ask Mr. Song, Mr. Song was expressed in public, "said Elder Century" is summed up in the "World of Warcraft" after the many advantages developed. I would like to ask about "ancient Century" compared to "World of Warcraft" What are the advantages? Many people now take the "sword of the Spirit" and "ancient Century" compared to how you treat the "sword of the Spirit" of the game.
Moderator: This is a very interesting topic, whether it is "World of Warcraft" or "ancient Century" or "sword of the Spirit", are very superior product. I would like to ask Mr. Song Zaijing on these three products is to talk about their views on the very pertinent.
Song in Beijing: First, I think "World of Warcraft" is a very good work, I am also a "World of Warcraft" fans. Through a very long time, "World of Warcraft" demo, I found that although the "World of Warcraft" is a very good product, but some games are played in which the user can not bring more to the game world changes. For example, a copy of what my team play, I played a month ago, a month later still doing the same task. "Ancient Century" players will not ever have been designed by developers play to play, but that the players through their own efforts, can create their own world. "Sword of the Spirit," although he is not listed, but by playing the test version, is a very good product. But the game characteristics, the "sword of the Spirit" and "ancient Century" is somewhat different.

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