"Whenever we design a new function, we would ask myself this for the player and friends what impact will the game together." ArenaNet chief game designer Eric Flannum so talk about "the guild wars 2". At a gathering of the problem about players in the interview, Flannum made it clear that the team won't let go of any promote social game caravans of opportunity.
Q: in the guild wars 2 "in players can free in the server transfer between the role. Can you elaborate?
Answer: "guild wars 2" in the server and the server of the transfer between the differences with other MMO. First, we will let you choose a master server. The master server the decision you in the world vs the fighting capacity of the world belongs to which faction, and to be able to enjoy to the world vs what benefit in the world. Another difference is that our guild is can cross the server exist. Can imagine each guild in different members of the main server has a division. So the Lord the concept of the world in the guild wars 2 "in is very important.
Players from the world moved to the new world will need to pay for the cost. This is because we want players will be able to transfer service as a very serious problem, not on a whim. Once the players pay after the success of the transfer service, will have seven days to limit their transfer cooling time again.
Players can choose friends as distinguished guests of the server in the game. We hope that through the guest function let players can be easily and different world friend playing together, so for the guest prone we can not collect any real monetary costs. In addition, we also develop other necessary conditions, will be announced after detailed in practice.
more:http://gamegold.1hwy.com/
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